E22 - Clean Guitars 

Now when it came to rhythm guitars I said I liked to keep things simple, and with clean guitars its mostly the same. 

 

Like before, I start with an EQ, but for clean guitars I dont need to look for as many resonances as these are mostly created by sustained chords, and distortion. The clean parts of graffiti decay quite quickly. So with both of the clean parts all I’m really looking to do is help them cut through a touch more. This leads to them being painfully bright and snappy, and in solo they are kind of ugly. But in the mix they can be heard. With clean A this is through boosting, and with clean B it is through cutting some mid mud.

 

Next up with the clean guitars, I look to dull the transients slightly with some compression. This helps the parts hang around a touch longer, and gives your ear more time to hear them.

 

Another trick I use to help your ear to hear the clean parts more clearly is the use of reverb and delay. By adding ambience to the parts, you have longer to figure out what they’re doing. Sticking with the bright theme of these parts, I used a plate reverb to help them stay light and airy. 

 

For the delay I used a dotted 8th to add a little bit of counter melody, and chose a modulated delay to help the delayed notes stick out from the main parts. The delay was limited to help the further repeats stand up a bit more by chopping the heads off the first repeats.

 

On the bus I have very little going on, other than some console emulation to help warm them up slightly, and some tape emulation to do the same.